While benchmarking packets per second (PPS) in AWS EC2 and searching for hard-coded or other software-based limitations, my early findings suggested that there definitely was a credit...
Continue ReadingWhile benchmarking packets per second (PPS) in AWS EC2 and searching for hard-coded or other software-based limitations, my early findings suggested that there definitely was a credit...
Continue ReadingFirst, let me say that I know AWS doesn’t promise anything about network performance as it relates to packets. At best, they leave it as a multivariate calculus problem for the reader —...
Continue ReadingRemember the customer who reported a hard-coded packet per second (PPS) limit in AWS? His use case was a reverse-proxy server to a very active database cluster, complete with heartbeats,...
Continue ReadingA customer of ours reported a limit on number of packets in Amazon’s EC2 instances. According to the report, it didn’t happen on all instance types, and didn’t happen all the time. Also, it...
Continue ReadingThis is our six-part series on Golang Pros and Cons for using Go in a DevOps development cycle. In this one, we discuss Golang’s runtime, compilation, and maintenance speed (the pros);...
Continue ReadingWelcome back to our six-part series on Golang Pros and Cons for using Go in a DevOps development cycle. In this part, we discuss interface implementation (the pro) and public/private...
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